25#ifndef COMPONENTCREATIONSTATE_H
26#define COMPONENTCREATIONSTATE_H
45class ComponentExtension;
80 void onEntry(QEvent* event)
override;
82 void onExit(QEvent* event)
override;
98 cepcoreschema::ComponentExtension* domComponentExtension;
99 cepcoreschema::Component* domComponent;
State to add a property to a component.
Definition ComponentAddPropertyState.h:49
State to create one component.
Definition ComponentCreationState.h:58
void onEntry(QEvent *event) override
Reimplemented from QState.
Definition ComponentCreationState.cpp:57
ComponentAddPropertyState * componentAddPropertyState
Definition ComponentCreationState.h:89
virtual void componentCancelled()
Definition ComponentCreationState.cpp:90
void onExit(QEvent *event) override
Definition ComponentCreationState.cpp:73
void resetDomComponentExtension(cepcoreschema::ComponentExtension *domComponentExtension)
Definition ComponentCreationState.cpp:52
ComponentSummaryState * componentSummaryState
Definition ComponentCreationState.h:91
ComponentDescriptionState * componentDescriptionState
Definition ComponentCreationState.h:87
ComponentSummaryWidget * componentSummaryWidget
Definition ComponentCreationState.h:90
ComponentDescriptionWidget * componentDescriptionWidget
Definition ComponentCreationState.h:86
ComponentAddPropertyWidget * componentAddPropertyWidget
Definition ComponentCreationState.h:88
virtual void componentFinished()
Definition ComponentCreationState.cpp:85
~ComponentCreationState() override=default
Destructor.
State to describe component.
Definition ComponentDescriptionState.h:47
State to create component extension.
Definition ComponentExtensionCreationState.h:57
State to summarise component creation.
Definition ComponentSummaryState.h:45
A component is something that composed something and could also be a part of something.
Definition modeling/libraries/pml/Component.h:48
The main window of the Wizard.
Definition WizardMainWindow.h:43
Definition ActionExtensionGenerator.h:36