#ifndef _COM_SUN_STAR_DRAWING_GLUEPOINT_HPP_
#define _COM_SUN_STAR_DRAWING_GLUEPOINT_HPP_

#ifndef _COM_SUN_STAR_DRAWING_GLUEPOINT_HDL_
#include <com/sun/star/drawing/GluePoint.hdl>
#endif

#ifndef _OSL_MUTEX_HXX_
#include <osl/mutex.hxx>
#endif

#ifndef _COM_SUN_STAR_UNO_TYPE_HXX_
#include <com/sun/star/uno/Type.hxx>
#endif

#ifndef _COM_SUN_STAR_AWT_POINT_HPP_
#include <com/sun/star/awt/Point.hpp>
#endif

namespace com
{
namespace sun
{
namespace star
{
namespace drawing
{

inline GluePoint::GluePoint() SAL_THROW( () )
    : Position()
    , EscapeDirection((sal_Int16)0)
    , PositionAbsolute(sal_False)
    , Alignment((sal_Int16)0)
{
}

inline GluePoint::GluePoint(const ::com::sun::star::awt::Point& __Position, const sal_Int16& __EscapeDirection, const sal_Bool& __PositionAbsolute, const sal_Int16& __Alignment) SAL_THROW( () )
    : Position(__Position)
    , EscapeDirection(__EscapeDirection)
    , PositionAbsolute(__PositionAbsolute)
    , Alignment(__Alignment)
{
}

} // drawing
} // star
} // sun
} // com

#if ((defined(__SUNPRO_CC) && (__SUNPRO_CC == 0x500)) || (defined(__GNUC__) && defined(__APPLE__)))
static typelib_TypeDescriptionReference * s_pType_com_sun_star_drawing_GluePoint = 0;
#endif

inline const ::com::sun::star::uno::Type& SAL_CALL getCppuType( const ::com::sun::star::drawing::GluePoint* ) SAL_THROW( () )
{
    #if ! ((defined(__SUNPRO_CC) && (__SUNPRO_CC == 0x500)) || (defined(__GNUC__) && defined(__APPLE__)))
    static typelib_TypeDescriptionReference * s_pType_com_sun_star_drawing_GluePoint = 0;
    #endif

    if ( !s_pType_com_sun_star_drawing_GluePoint )
    {
        typelib_static_type_init( &s_pType_com_sun_star_drawing_GluePoint, typelib_TypeClass_STRUCT, "com.sun.star.drawing.GluePoint" );
    }
    return * reinterpret_cast< ::com::sun::star::uno::Type * >( &s_pType_com_sun_star_drawing_GluePoint );
}

#endif // _COM_SUN_STAR_DRAWING_GLUEPOINT_HPP_
